HEALTH100
SURVIVED0:00
LEVEL1
DODGE · COLLECT · EVOLVE
One lantern. A forest waking up.
Build your way through an eight-minute siege.
WASD / arrows or drag anywhere to move.
Your lantern aims and fires automatically.
Gather amber sparks. Choose an upgrade when you level up.
Safe camps at 2, 4 and 6 minutes save on this browser. Defeat the Keeper and survive eight minutes to win.
THE FOREST CAN WAIT
No time, enemies or damage advance.
Leaving mid-sector returns to your last saved camp.
LEVEL UP · TIME IS STOPPED
Choose one upgrade for this run.
Ward II + Embers III adds burn.
Rapid III + Frost II makes chilled targets burst.
A MOMENT OF QUIET
All dropped sparks collected. Up to 15 health restored.
RUN COMPLETE
Try a different build. Camps reset between runs.